So Twenty-One [Abandoned WIP]

I’ve been sitting on this project for a long while, and it’s time to come to terms with the fact that it will probably never be completed. So I’m releasing it and the source code in the very state it exists on my hard drive. The game was inspired by (and features) So Twenty One [...]

Posted on December 28, 2013 at 9:58 pm by eli · Permalink · Comments Closed
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The creative veil

A while ago, I watched a video where a pleasant man explained how humans tend to increase their abilities until they are “good enough” in any given field, afterwards they tend to stop improving. He called this the “OK Plateau”. One of the suggested methods to conquer this plateau is to try and appreciate the [...]

Posted on June 8, 2013 at 6:41 pm by eli · Permalink · Comments Closed
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Presenting FEX

This Friday, after five years, Fez is finally coming to households everywhere! … if you have an Xbox, of course. And if that wasn’t enough to give me a Feeling of Missing Out, a select elite who got the game early have already flooded the twitternets with reports of how wonderful the game is. My [...]

Posted on April 9, 2012 at 9:06 pm by eli · Permalink · Comments Closed
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How to download a Real Audio file without installing crapware

After spending the better part of this morning struggling against obsolete file formats (Real Audio), I thought I would catalog and document the finished process for future reference. Feel free to sing along.

Posted on January 21, 2012 at 1:18 pm by eli · Permalink · Comments Closed
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8tracks – Airborne Megastructure Cascade

Thirteen tracks of rocket-powered machinery piloted by a faceless android, sometimes gliding past on hot-air currents.    

Posted on May 10, 2011 at 9:54 pm by eli · Permalink · Comments Closed
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8tracks – Rewiring the Megastructure

- BEGIN TRANSMISSION – REQUEST: hard-wiring of telecommunication infrastructure in local sectors 53.A, 53.C, 53.D. CAUSE: recent class III cataclysmic failure. ATTACHED: 14 encoded audio carriers of nominal data for heuristic development. – END TRANSMISSION –     Including tracks by: Sleepy Town Manufacture Global Communication Akufen Telefon Tel Aviv Charles Webster Juno Reactor … [...]

Posted on May 7, 2011 at 11:26 am by eli · Permalink · Comments Closed
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Rocket Research

Rocket Research is an experiment that became a much larger project than its actual size. It’s too big a game to be given the small scope I gave it, and the idea is too small to warrant expanding the scope. The concept stems from my experiences studying physics, specifically the schism between the real world [...]

Posted on April 18, 2011 at 12:31 pm by eli · Permalink · Comments Closed
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Megastructure Transport System

Posted on February 26, 2011 at 11:04 am by eli · Permalink · Comments Closed
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Distant Chimneys

In preparation for next week’s Ludum Dare (#17), I have been working on atmospheric effects. The results are here, in what I call “Distant Chimneys”.  There is little in the way of gameplay, but I’m pleased with how the background and ambient effects turned out. The music was made with Musagi (another Dr. Petter creation), instruments [...]

Posted on April 16, 2010 at 1:27 pm by eli · Permalink · 2 Comments
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