satisfactoria – the megastructure development blog http://blog.megastructure.org tracking construction of megaprojects Sun, 23 Dec 2018 15:54:33 +0000 en-US hourly 1 https://wordpress.org/?v=5.0.2 Leaving Satisfactoria – Ludum Dare #16 http://blog.megastructure.org/2009/12/leaving-satisfactoria/ http://blog.megastructure.org/2009/12/leaving-satisfactoria/#comments Sun, 13 Dec 2009 23:15:38 +0000 http://blog.megastructure.org/?p=162 My entry for the 16th Ludum Dare 48-hour game creation competition. This competition was themed “Exploration”.

Download

Get the competition version here:

Background

I wanted to break the normal “exploration” mold, where the goal is to uncover every single square on a map. The following elements were under focus:

  • A conscious decision to depart from a comfortable space (leaving home)
  • The one-way journey, leading your exploration far from the comfort zone
  • Accepting the danger before you

The actual “exploration” probably occurs after the end of the game. You will most likely have to play a few times before reaching all points on the field, this is by design.

Tools

The entire game was built with the Pygame Python-based engine. You can get that here. Graphics were done entirely in MSpaint. Sound effects courtesy of sfxr.

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