Comments on: Ludum Dare 22: “Ghost Town” tracking construction of megaprojects Tue, 26 Mar 2013 19:07:05 +0000 hourly 1 By: the megastructure development blog » Ghost Town post-mortem Sat, 24 Dec 2011 17:28:52 +0000 […] than a week ago, I was busy developing a game called “Ghost Town” (see relevant post). This has been, by far, my most productive and successful Ludum Dare for quite a while, perhaps […]