screenshots – the megastructure development blog http://blog.megastructure.org tracking construction of megaprojects Sun, 23 Dec 2018 15:54:33 +0000 en-US hourly 1 https://wordpress.org/?v=5.0.2 screenshot smorgasbord, elevators http://blog.megastructure.org/2009/10/screenshot-smorgasbord-elevators/ http://blog.megastructure.org/2009/10/screenshot-smorgasbord-elevators/#comments Sun, 18 Oct 2009 21:54:13 +0000 http://blog.megastructure.org/?p=135 Slowly but surely, scriptable objects (like elevators) are being incorporated into the engine.

Here are some new screens, reflecting changes in lighting and modeling. Also, the new elevator shaft rooms are visible.

(Wolfgang discovered the ceiling pillars that go on forever.)

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Collisions and Cosmetics – v1.87 http://blog.megastructure.org/2009/10/collisions-and-cosmetics-v1-87/ Sun, 11 Oct 2009 01:03:02 +0000 http://blog.megastructure.org/?p=120 Version 1.87 released: as usual, to be found on the information page.

Major changes in this version include a newer, less degenerate collision engine. The player now collides with surfaces, instead being manually bound to a certain volume.

Also, steps have been taken towards making the corridors more visually interesting. This means adding chamfering to some corners, and variable heights to the corridors. (Suggestion in part by @zdanielz.)

Some screenshots:
screenshot-09-10-11_1

screenshot-09-10-11_2

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