NoiseViewer Version 1.8: leaping to the third dimension

The NoiseViewer has been improved once again. Today’s version brings 3D pattern generation capability. Albeit a simple implementation, but nonetheless a start.

Building in 3D is available by choosing the “Boxes” layer type, and clicking “Change base”. (Boxes are not available as a sub-layer.) Here is a screenshot of the boxes in action. Here, their widths are controlled by an underlying Noise layer:
Improved noise-driven boxes

And here, we see noise driving two variables: width and height. This demonstrates how future layers will have a multitude of variables, each allowing a plug-in style approach to building complex patterns.

Improved noise-driven boxes with height

This version has also been built in Release mode for the first time (Windows). Among other things, performance gains a significant boost.

A great deal of code has been refactored, including the XML writer/reader. Please note that older XML files will not load in this version.

In order to download this latest version, see the information and download page.

Posted on August 27, 2009 at 5:47 pm by eli · Permalink
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