Megastrata (inactive)

Inactivity

As of December, 2009, the Megastrata project is on indefinite hiatus. See the relevant post for more details.

All code and executables remain available. If you have any questions, please don’t hesitate to contact me.

About Megastrata

The Megastrata (“NoiseViewer”) simulation is the flagship project of the Megastructure Development Blog. Its goals are to provide a simple, intuitive way to explore and edit procedurally-generated patterns.

Teaser video

Screenshots

Instructions

Click and drag to pan the current layer. Right-click-drag or CTRL+click-and-drag adjusts the zoom level. Shift+click-and-drag adjusts the current layer’s selected parameter.

You add base 3D layers by selecting a target layer type from the dropdown, and clicking “Add layer”. Layers have parameters that can be changed globally (by using the shift+drag function). Alternatively, a 2D sub-layer may be assigned, whose output is used to determine the parent-layer’s parameter for every point visible. Layers may be nested arbitrarily deep. Navigate into and out of each layer by selecting “Edit input” or “Go to parent”.

Press ‘g’ to switch between top-down and character visual modes. When in “character mode”, you use WASD to move, and click-drag to change your direction.

Fine Print

Linked and included libraries used in accordance with their licenses:

The NoiseViewer itself is released via the MIT License. Copies of all licenses are now included (starting with version 1.83) in the source and binary distributions below.

All code and programs linked to below are provided “as-is”. Also note that running any program found on the internet carries risk, and the responsible user always scans for viruses, etc.

Downloadable Versions

Latest Version – 1.88 (2009-11-13)

Compiled executable (Windows, ~242KB): Megastrata_v1.88.zip

Source code, libraries and projects (VS2008/OS X,~4,827KB): MegastrataSource1.88.zip

Previous Versions

1.87 (2009-10-11)

Compiled executable (Windows, ~242KB): NoiseViewer_v1.87.zip

Source code, libraries and projects (VS2008/OS X,~4,696KB): NoiseViewerSource1.87.zip

1.86 (2009-09-29)

Compiled executable (Windows, ~238KB): NoiseViewer_v1.86.zip

Compiled executable (OS X, ~127KB): NoiseViewer_v1.86_Mac.zip

Source code, libraries and projects (VS2008/OS X, ~4,604KB): NoiseViewerSource1.86.zip

1.84

Compiled executable (Windows, ~235KB): NoiseViewer_v1.84.zip

Compiled executable (OS X, ~116KB): NoiseViewer_v1.84_Mac.zip

Source code, libraries and projects (VS2008/OS X, ~4,585KB): NoiseViewerSource1.84.zip

1.83

Compiled executable (Windows, ~229KB): NoiseViewer_v1.83.zip

Compiled executable (OS X, ~107KB): NoiseViewer_v1.83_Mac.zip

Source code, libraries and projects (VS2008/OS X, ~4,475KB): NoiseViewerSource1.83.zip

1.8 (first version supporting 3D entities)

Compiled executable (Windows, ~207KB): NoiseViewer_v1.8.zip

Compiled executable (OS X, ~81KB): NoiseViewer_v1.8_Mac.zip

Source code, libraries and projects (VS2008/OS X, ~4,460KB): NoiseViewerSource1.8.zip

1.75

Compiled executable (Windows, ~379KB): NoiseViewer_v1.75.zip

Compiled executable (OS X, ~70KB): NoiseViewer_v1.75_Mac.zip

Source code, libraries and projects (VS2008/OS X, ~4,277KB): NoiseViewerSource1.75.zip

Known Issues

Besides not being complete in any sense, here are some bugs that need to be addressed:

Authors