Archive for April, 2010
You are me now – Ludum Dare #17
Here is my entry for the 17th Ludum Dare competition! The theme of the compo was “Islands”. It is called “You are me now”. You may need to click on the game to give it focus before playing. Hopefully, all instructions are given in-game. If you get stuck, you may need to backtrack a bit. […]
Posted on April 26, 2010 at 12:25 am by eli · Permalink
· 7 Comments
In: Uncategorized · Tagged with: 48-hours, competition, flixel, game, islands, LD, ld48, ludum dare
In: Uncategorized · Tagged with: 48-hours, competition, flixel, game, islands, LD, ld48, ludum dare
Distant Chimneys
In preparation for next week’s Ludum Dare (#17), I have been working on atmospheric effects. The results are here, in what I call “Distant Chimneys”. There is little in the way of gameplay, but I’m pleased with how the background and ambient effects turned out. The music was made with Musagi (another Dr. Petter creation), instruments […]
Posted on April 16, 2010 at 1:27 pm by eli · Permalink
· 2 Comments
In: Uncategorized · Tagged with: ambience, chimneys, dynamic sprites, effect, flixel, game, LD, mood, music, practice, sound, wind
In: Uncategorized · Tagged with: ambience, chimneys, dynamic sprites, effect, flixel, game, LD, mood, music, practice, sound, wind
Cherrybrush sketches
Megastructure sketches I drew using Cherrybrush (by the amazing Dr. Petter).