Expression through play
Among some recent thoughts I’ve been having is the idea that “play” is more important than “game”. When you play with a system, or with people, you engage in a testing of boundaries, an exploration of the configuration space. A game is just one kind of system supporting such an activity.
Posted on April 5, 2014 at 11:21 am by eli · Permalink
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In: Uncategorized · Tagged with: analysis, art, experience, exploration, expression, game, play, theory
In: Uncategorized · Tagged with: analysis, art, experience, exploration, expression, game, play, theory
pixlizr – sprites made easier
Introducing the PIXLIZR (currently v0.2). Updates to come soon, including XML support. For more info and downloads, see the new Tools page.
Posted on January 15, 2011 at 10:41 am by eli · Permalink
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In: Uncategorized · Tagged with: announce, art, clanlib, pixels, pixlizr, sprites, tools
In: Uncategorized · Tagged with: announce, art, clanlib, pixels, pixlizr, sprites, tools
Thing-a-Day 2010: Complete
After participating in Thing-a-Day for my second year, I put together a summary grid with everything in one place. The complete graphical source is also available in a convenient .zip file. For the graphics source and more info, see the original Posterous post on Thing-a-Day.com.