Circles and Squares
Overview of version 1.6 Hello, and welcome to version 1.6 of the famous NoiseViewer. This “release” has a number of new and amazing surprises. For instance: thanks to the TinyXML library, now you can save and load your creative patterns to an XML file (not yet supported on OS X). Also, new layer types are […]
Posted on August 14, 2009 at 12:59 pm by eli · Permalink
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In: Uncategorized · Tagged with: circles, code, example, layers, procedural content generation, pseudorandom, squares, tinyxml, XML
In: Uncategorized · Tagged with: circles, code, example, layers, procedural content generation, pseudorandom, squares, tinyxml, XML
NoiseViewer version 1
The NoiseViewer is a simple program that lets you explore a two-dimensional noise map generated in real-time. This is a preliminary tool designed to be a starting point for mapping out and viewing procedural content. I hope to make the NoiseViewer more and more sophisticated as layers of noise and objects start stacking up. This […]
Posted on July 10, 2009 at 10:38 am by eli · Permalink
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In: Uncategorized · Tagged with: code, example, glut, opengl, perlin noise, procedural content generation, pseudorandom, simplex noise, tools
In: Uncategorized · Tagged with: code, example, glut, opengl, perlin noise, procedural content generation, pseudorandom, simplex noise, tools