Archiving blog.megastructure.org
It’s been really fun to follow my thoughts and various projects over the years with this blog-like apparatus. But I haven’t been extremely active in this area for a while, so I’m moving it to a static archive on Neocities.org. Thanks for visiting and taking an interest. I will try to keep these links alive […]
In: Uncategorized · Tagged with: archive, end-of-life, megastructure, meta
So Twenty-One [Abandoned WIP]
I’ve been sitting on this project for a long while, and it’s time to come to terms with the fact that it will probably never be completed. So I’m releasing it and the source code in the very state it exists on my hard drive. The game was inspired by (and features) So Twenty One […]
In: Personal projects · Tagged with: abandoned, allegro, atmospheric, c++, game, megastructure, music, personal project, sleepy town manufacture, wip
Nostalgia: Late 90s
I recently rediscovered George Buckenham’s amazing Games We Have Known and Loved, where he collects concise recordings of people talking about their favorite moments in games. It’s remarkable how so many different people can experience the same game in such different ways. Listening to some of the accounts reminded me of a game that I […]
In: Uncategorized · Tagged with: atmosphere, cheat codes, dark forces, fps, games, games we have known and loved, jazz, jedi knight, megastructure, nostalgia, pat metheny, proteus, remembering, star wars
8tracks – Airborne Megastructure Cascade
Thirteen tracks of rocket-powered machinery piloted by a faceless android, sometimes gliding past on hot-air currents.
In: Uncategorized · Tagged with: 8tracks, megastructure, mix, music
8tracks – Rewiring the Megastructure
– BEGIN TRANSMISSION – REQUEST: hard-wiring of telecommunication infrastructure in local sectors 53.A, 53.C, 53.D. CAUSE: recent class III cataclysmic failure. ATTACHED: 14 encoded audio carriers of nominal data for heuristic development. – END TRANSMISSION – Including tracks by: Sleepy Town Manufacture Global Communication Akufen Telefon Tel Aviv Charles Webster Juno Reactor … […]
In: Uncategorized · Tagged with: 8tracks, megastructure, mix, music
Megastructure Transport System
In: Uncategorized · Tagged with: 8tracks, megastructure, mix, music
Concept and design – a patchwork approach
In lieu of proper concept artwork or mock designs for a potential finished project, putting together photos discovered on Flickr has become a windfall of concept design. Using Flickr’s new Gallery feature, I have put together a few megastructure explorations. These are built from other users’ photos, but represent a larger structure that crosses space […]
In: Uncategorized · Tagged with: architecture, concept, design, flickr, found artwork, game, Megastrata, megastructure, noiseviewer
thoughts on predictably-autogenerated content
I opened this separate WordPress blog on Megastructure.org in order to explore some more technical aspects of the building process. I hope to publish my findings as I go along, with the lofty goal of making a complete Megastructure experience freely available. The stepping-stones along the way consist of modeling separate aspects of the Megastructure, […]
In: Uncategorized · Tagged with: game, megastructure, PCG, procedural content generation, pseudorandom, random, simulation, world