Ghost Town post-mortem

Less than a week ago, I was busy developing a game called “Ghost Town” (see relevant post). This has been, by far, my most productive and successful Ludum Dare for quite a while, perhaps since April 2010. That’s not to say I haven’t gained anything from these other Ludum Dare competitions, but I’ve usually gone [...]

Posted on December 24, 2011 at 7:28 pm by eli · Permalink · Comments Closed
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