NoiseViewer version 1
The NoiseViewer is a simple program that lets you explore a two-dimensional noise map generated in real-time. This is a preliminary tool designed to be a starting point for mapping out and viewing procedural content. I hope to make the NoiseViewer more and more sophisticated as layers of noise and objects start stacking up. This […]
Posted on July 10, 2009 at 10:38 am by eli · Permalink
· Comments Closed
In: Uncategorized · Tagged with: code, example, glut, opengl, perlin noise, procedural content generation, pseudorandom, simplex noise, tools
In: Uncategorized · Tagged with: code, example, glut, opengl, perlin noise, procedural content generation, pseudorandom, simplex noise, tools